I’m Thom Chiovoloni. Currently, I’m the Rust library lead at Ockam. I used to work at Mozilla, and also worked at Cloudflare for a brief period of time. I used to do gamedev, but I probably haven’t worked on any games you’ve heard of.
I also recently joined the
rust-lang/t-libs-contributors team recently, which is pretty neat. In practice this just means I have review and privileges in the official
rust-lang/rust repository, at least when it comes to the implementation of the standard library.
Anyway, I decided to make a rust-lang blog mostly because I felt that I could ramble about stuff enough to keep it updated at least with occasional frequency. It’s aimed at devs with a pretty good handle on Rust, so probably not beginners (but maybe if they’re familiar with other langs).
I’ve been working in Rust full time for a while now, maintain a number of crates, some of which you might use. As a result, I’ve decided to opinion-dump into this blog when I find time.
I also go by some other names, mostly
thomcc (mostly on Github),
tcsc (these are my initials, but I tend to use them as a username on IRC servers), or
zuurr (on the low hum of a resonating cathode ray, and discord).
If you want to email me,
firstname.lastname@example.org. So yeah, hi 👋.
Oh, one last thing: Unless otherwise stated, the code that I’ve written for this blog is available under the public domain, or, if that’s not possible where you live and/or desirable for your project, tri-licensed under whichever you prefer of CC0, MIT, Apache-2.0. Feel free to use them in your projects, or not.